Use um gerador de inimigos do Godot em vez de arrastar os inimigos.
Vídeos relacionados
15:40
10 Things I Wish I Knew Before Starting a Large Godot Project (Cost Me Months)
16:00
I Made The Same Game in Unity and Godot, Which Engine is Better?
9:23
Why Do So Many Indie Games Use Pixel Art?
10:51
How to Greatly Benefit From DICTIONARIES in Godot 4.4+
14:53
Why Earth Sucks Compared to the Planet Hestia
8:01
The Game You Can't Fail
8:03
Unexpected Twist in the LEGO Scandal
28:50
This Godot 4 Scene Manager Does it ALL
13:36
Git Made Simple - Godot Workflow from Start to Finish
35:13
SILKSONG SOURCE CODE Deep Dive: Optimization, Movement Logic & Architecture
13:08
Game Dev Tutorials Suck. Here's Why
29:47